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Rob Ogden

UI/UX Designer

I'm a Game Designer operating out of the Seattle, Washington area. My primary focus is on User Interface and User Experience.

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Green Reaper

In Green Reaper, you play as a small flower creature purifying a greenhouse from the corruption of enemy mushrooms. The game was made using Unreal Engine 4.

 

This was a group academic project lasting from Sept 2021 to Dec 2022. I was the UI and UX designer, with a heavy focus on the in game menus and HUD. The game was a finalist in the 2023 Rookie Awards.

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EFO

EFO is a 2D side scroller where the player uses telekinesis to solve platforming puzzles within a time limit. It was made using a custom engine, built from scratch by our programming team.

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This was a group academic project lasting from Sept 2020 to April 2021. I was the Design Lead on the project. Notably, the entire game was made remotely, as it took place during the 2020 Pandemic.

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